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©1996-2003 Nature Rainbow. All rights reserved.

Formerly Nature & Nurture
We bring nature programs to you!
603-229-1676
Email: info@naturerainbow.com

Most children's programs last one hour. Special programs are:

  • Creepy Crawlies
    If you love bugs and slugs and critters without backbones, you’ll love this program. We’ll make insect crafts, sing songs, tell stories, and demonstrate live insects and their kin. We’ll make believe we’re insects, play games, and maybe more!

    Typical creatures include: Tarantulas, African Giant Millipedes (over a foot long), Madagascar Hissing Cockroaches, Palmetto Bugs, mealworms, darkling beetles, and others.

  • Creature Features
    For those who prefer to see a live animal show without the activities and crafts. This program combines many different reptiles and “creepy crawlies.”

  • Eew, Worms!
    This program takes most kids from “Eeew!” to “Wow!” Children sort redworms, learn worm care through a story, and create worm composters. Through guided imagery, kids are magically transformed into happy, squiggling worms. (We just hope we can change them back again!)

    Animals used are red wigglers, a special kind of worm used for worm composting.

  • Native Ways
    Children of all ages are invited to join with Nature & Nurture for an hour of Native American games, stories, crafts, and artifact reproductions. Come take part in some of the ways of the first peoples to live on this continent.

  • Under the Sea
    With songs, natural artifacts, crafts, stories, and guided imagery, children experience the ocean and some of the animals that inhabit it. This half-hour, interactive program is designed for preschoolers.

  • Tracking Detectives
    Every time you take a step, you leave behind a track. Animals do, too! We’ll imitate animal gaits, look for animal tracks and signs, and play a tracking game. We’ll also make plaster casts or books of animal tracks to take home.

  • Geology (Pebble Pups and Rock Hounds)
    If you love rocks, you’ll really "dig" this program. Activities may include a geology story, fossil-making, breaking rocks to discover the minerals inside, rock experiments, and geology games.

  • Our Feathered Friends
    You could say that this program is for the birds! Our gulls are: a story, bird songs and calls, crafts such as bird feeders or bird flip-books, and bird charades. You’ll crow wren you see this hisstork event! Fledglings to tanagers welcome.

  • NEW! Turtle Adventure
    Have you ever met a live turtle up close? Crawled like a turtle? Played turtle games? Heard a turtle story? Made a turtle craft? In this program, we'll meet one or more live turtles and learn about how many turtles live. Come to this turtle program and have a cowabunga! good time.

  • Dem Bones, Dem Bones, Dem Dry Bones!
    We’ll start this program with a story that will tickle your funny bone. You’ll see live, er, real animal skulls and how an animal’s teeth tell you what it eats. You’ll even create make-believe animal teeth that you can wear! We’ll make no bones about it. This will be an interesting, fun, and educational hour that will send chills of pleasure up your backbone! (Well-suited for Halloween.)

  • NEW! Sailors and Knots
    Would you like to know about the sailing life in the days of yore? In this program, we'll sing sailor songs, play sailor games, learn to make rope and tie knots. All aboard!

  • Primitive Survival
    Imagine how people lived directly from nature. You can learn to become self-reliant with such skills as Native Americans used. These skills may also help you in an emergency situation. For children ages 8 and up. In the basic program, we demonstrate and teach “Sneaking” (quieting one’s walk), fire by friction, making rope, and flintknapping (making arrowheads)

  • NEW! FAntastic Ants
    Do you want to learn how ants live? Come to this program and follow a scented trail. Learn an ant song and jokes. Hear an ant story and make an ant farm(bring a large glass or fishbowl, rubber band, and cloth to cover) For children 5 and up. Offered during picnic season (May-Sep).

  • NEW! Arachnomania (Spiders)
    This program features a story, live spiders such as tarantulas, making spider webs and playing spider games.

  • New Games
    Here, kids cooperate rather than compete. Everybody has fun and everybody wins. We’ll play games such as Smaug’s Jewels, Everybody’s It!, Dragon’s Tail, Vampire, Goobalee-Gobalee, Blob Tag, and Red-Handed. We’ll do lots of running, and play circle games while we catch our breath! If you want to get out that pent-up energy, this is for you! Let the games begin!

  • Map and Compass
    If Hansel and Gretel had a map and compass, they wouldn’t have gotten lost in the woods! Avoid a similar fate by learning to use a compass. We will cover the Northpole test ( to show that people don’t have a sense of direction), a pace walk (to determine how far one has walked), setting a bearing with the compass, a mini scavenger hunt, and maybe more!

  • NEW! Spinning Silk
    From late June to late August, Cecropia caterpillars (and for a few days, the moths) are active. These enormous caterpillars become the largest moth in North America and they are native to this area. We will examine live specimens, read a story, and learn to spin silk from the cocoon of this giant silkworm moth.

  • NEW! La Cucaracha
    If you are a fan of yucky bugs, this is for you! We'll read a story, demonstrate huge Madagascar Hissing Cockroaches, and do a cockroach craft with moveable legs. Join us for a dance of La Cucaracha! (Note: the animals are well-contained.)

  • NEW! The Dream Catcher
    The Ojibwa people believed in the power and meanings of dreams and respected them for the wisdom and knowledge they imparted.

    Dream catchers were made to capture the dreams that floated abundantly through the night air. Bad dreams became entangled in the web and perished with the morning's first light. Pleasant dreams slipped easily through the web's center hole and fell gently from the feather to the sleeper below. When the feather moved a good dream passed by.

    Before the white people came, dream catchers could be found in every Ojibwa lodge. Most often they were suspended from cradle boards to assure infants peaceful entry into the dream world. They were originally made from willow and feathers of night-seeing owls by the grandmothers of the tribe.

    Our dream catchers will be made made from willow, false sinew, glass or wooden beads, and a feather collected in one of the four corners of the Earth. They borrow the Ojibwa custom and lend themselves to all humanity who share the wonders of the dream world.

  • Pond Mucking
    Ponds are teeming with life, from dragonfly naiads to tiny crustaceans to snails and diving beetles. With nets and sharp eyes, children explore the lives of creatures from a watery world at a local pond. The wonderful result is an “immersion experience” in pond ecology.

  • The Winter Solstice
    The days of Fall grow shorter until the shortest day of the year arrives: the Winter Solstice. This is a day of renewal, for daylight lasts longer in the two seasons that follow. We celebrate this day with a puppet show about animals readying themselves for WInter, and we round out the program with crafts, stories, and games